Framestore
Teams at Framestore
Recently posted jobs
Digital Media • Virtual Reality • Design
Lighting TD responsible for assembling CG scenes, lighting and rendering photorealistic VFX shots, developing shot looks, optimizing render setups, and collaborating with supervisors, compositors, production, and other departments. The role requires meeting deadlines, responding to review notes, troubleshooting CG challenges, wrangling assets, and supporting junior team members within a film VFX pipeline.
Digital Media • Virtual Reality • Design
Junior Lighting TD responsible for assembling CG scenes, lighting and rendering visual effects shots, creating efficient render setups, and matching real-world lighting in CG. Collaborates with supervisors, compositors, production, and other VFX departments; submits shots for review and addresses feedback while meeting quality and schedule requirements. The role also involves asset wrangling, compositing passes, and working within established workflows and pipelines.
Digital Media • Virtual Reality • Design
Lighting Technical Directors assemble CG scenes, light and render photorealistic VFX shots, optimize rendering setups, replicate real-world lighting, and collaborate with supervisors, compositors, production, and other departments. They submit shots for review, address feedback, meet deadlines, wrangle assets, solve technical challenges, and support junior team members. The role requires knowledge of Houdini, Maya, compositing, rendering, color space, VFX workflows, Linux, and scripting.
