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Amanotes

[MEP Team] Senior 2D Game Artist (Hybrid)

Reposted Yesterday
Be an Early Applicant
In-Office or Remote
Hiring Remotely in Ho Chi Minh City
Junior
In-Office or Remote
Hiring Remotely in Ho Chi Minh City
Junior
Lead the visual direction for games, creating character designs, environments, and UI/UX elements while collaborating with the team.
The summary above was generated by AI
We are a fast-growing game studio passionate about building high-quality, fun, and creative experiences. Our team is working on a portfolio of both music and non-music games, aiming to bring unique gameplay and strong visual identity to players worldwide.

ABOUT THE JOB
As a Senior 2D Game Artist, you will take the lead in shaping the visual direction of our games. You’ll work closely with game designers, developers, and product owners to create appealing art assets that enhance player experience and contribute to raising the overall artistic quality of the team’s output.

WHAT YOU WILL DO

  • Concept Development: Research references, analyze requirements, and define the overall visual style and art direction for each project.
  • Character Design: Create characters that align with gameplay needs and are visually engaging.
  • Environment Design: Design and illustrate immersive environments such as backgrounds, stages, and dynamic visual elements that support the gaming experience
  • UI/UX Design: Design icons, buttons, layouts, and menus that ensure clear and intuitive player interaction.
  • Creative Collaboration: Work closely with game designers, developers, and product managers to set the visual direction of projects.
  • Visual Effects: Contribute to VFX when necessary, in collaboration with the technical team.

QUALIFICATIONS

  • Min 2+ years of experience as a 2D artist in the gaming industry (casual game experience preferred).
  • Ability to leverage AI-powered tools (e.g., for concept exploration, asset iteration, or workflow optimization) is a big plus.
  • Additional skills such as 3D modeling, animation, or particle effects are a plus.
  • Solid understanding of color, composition, visual storytelling, and user experience in games.
  • Proficiency with industry-standard tools (Photoshop, Illustrator, Spine or similar animation tools).
  • Ability to work with technical constraints and collaborate with developers.
  • Strong communication skills and a proactive, problem-solving mindset.
  • Strong creative thinking, problem-solving, and ability to adapt to different art styles.
  • Passion for games, with bonus points for love of rhythm/music games.

WHAT WE OFFER

  • Competitive salary and benefit packages, twice-yearly performance bonuses.
  • Personal learning and well-being budget.
  • Team-building budget.
  • Lunch, teatime, monthly team dinner and parking allowance.
  • Minimum 12 days of paid annual leave, plus 10 days of paid sick leave.
  • 12 days working from home per year.
  • Annual trips to countries where we achieve the most success (next stop: Japan looking for teammates to go with us).
  • Opportunity to work on exciting mobile game projects.
  • Collaborative and supportive team environment.
  • Continuous learning and growth opportunities.

How To Apply?
Click the button or contact us at [email protected]

Top Skills

Ai-Powered Tools
Illustrator
Photoshop
Spine

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