Atari

815 Total Employees
Year Founded: 1972

Jobs at Atari

Let Your Resume Do The Work
Upload your resume to be matched with jobs you're a great fit for.

Recently posted jobs

2 Days AgoSaved
In-Office
Melbourne, Victoria, AUS
Gaming • Software
Senior Producer responsible for managing production across multiple mobile game projects, including new development and live-ops releases. The role owns project plans, roadmaps, schedules, dependencies, risks, scope decisions, stakeholder communication, Agile ceremonies, and continuous process improvement. The producer will coordinate cross-disciplinary teams, maintain Jira and Notion documentation, and support timely, high-quality game releases.
2 Days AgoSaved
In-Office or Remote
Melbourne, Victoria, AUS
Gaming • Software
Lead end-to-end production of Atari’s mobile and web games, including product exploration, development, porting, testing, platform certification, launch, and post-launch improvement. Manage multiple projects, external development and porting partners, schedules, milestones, risks, quality, and delivery. Evaluate game concepts and engines, establish production processes, support monetization and engagement decisions, and explore AI applications in game development. This senior individual contributor role requires strong game design, project management, communication, and ownership skills.
2 Days AgoSaved
In-Office
Melbourne, Victoria, AUS
Gaming • Software
Own UX vision across multiple mobile game titles, creating wireframes, user flows, prototypes, and high-fidelity mock-ups. Collaborate with product and development teams to test and refine player experiences using design direction, playtesting, and analytics. Champion player-centric design, accessibility, usability, and information architecture while mentoring teammates and communicating design decisions. The role requires strong mobile and games UX knowledge, product awareness, and a portfolio of shipped games.